
So I've started playing Final Fantasy XI again.
I remember all the reasons I stopped playing but for some reason I really had an urge to jump in again.
I originally picked up the game on the PC because of a friend recommending it. I had already played other MMOs so I wasn't hitting unknown territory but I really didn't realise just what I was getting myself into.
For an established MMO that's been out for a while you know that the initial install can take a little time, there are always updates and fixes being applied, but 6 hours was a
little bit over the odds. The actual install off of the game CDs took around an hour with the other 5 hours dedicated to downloading and installing the updates, and my internet connection at the time wasn't exactly slow.
This time I picked up the 2008 Edition of the game on 360 and, with a 20Mb connection, I set about installing and updating. With a much improved 3 hours setup, I was ready to begin playing.
With the PC version of the game, I always felt at odds with the control scheme. The game was originally made for the PlayStation 2 and as such was set up to be played with the PS2 controller. When the game was ported to the PC the pad style controls were essentially just mapped to the numeric keypad and cursor keys with little having been done to support a mouse and keyboard type setup. It always felt very awkward to me, so I was really interested in and looking forward to seeing how well it would actually play with a console controller. The good news is it's very intuitive and you can get down to business fairly quickly. The bad news is you really miss the keyboard when trying to type messages. Fortunately this was fixed by the purchase of a wireless keyboard and probably makes for the best style of play. With the 360 controller also working with Windows these days you could probably just do the same thing in reverse if you want to give it a try.
So far so good. On to Vana'diel...
The real test for me will be around the level 15 - 20 mark where, if you want to progress with any kind of speed, you really have to start grouping up with other people. The problem I have with this is that most people around the Dunes area are idiots. Plain and simple. I lost count of how many bad groups I got into and remember only two good ones. The issue I have is that when people start getting into groups, they start gunning for the hardest enemies they can find and this would only ever end in one of two ways; you win the fight, but take a lot of damage and need to rest/heal for ages before you can fight again, or you get tanked and killed.
The real problem with that is that you lose XP when you die. The problem with
that is that you down-level when you lose enough XP. Down-levelling ain't fun...
In my opinion the secret at this stage is to pull smaller enemies that aren't quite as tough and go through as many as you can before you have to stop and heal up. Sure you get less XP per kill, but in the long run you can get more XP from a lot of smaller mobs than you can in the same time it takes for one big mob and it really keeps things flowing instead of stopping and starting all the time. People don't often listen though...
My friend (who still plays) assures me that it gets better after that because all the idiots get stuck at that point. Gee, what a surprise...
I'm currently a level 6 warrior killing bugs and rabbits in West Ronfaure in San'doria on the Hades server. More to come as things develop....